Searched refs:NUM_OBJ (Results 1 – 1 of 1) sorted by relevance
77 #define NUM_OBJ 18 macro78 unsigned* s_SubrCommand[NUM_OBJ];490 int num_obj = (f / 60) % NUM_OBJ + 1; in DrawFrame()504 … nn::math::MTX34RotXYZDeg(&rot, 0.f, static_cast<f32>((float)(360.f / NUM_OBJ * obj) - f), 0.f); in DrawFrame()621 for (int i = 0; i < NUM_OBJ; i++) in Initialize()