Searched refs:MAX_TRIANGLES_NUM (Results 1 – 5 of 5) sorted by relevance
83 const u32 MAX_TRIANGLES_NUM = 8192; variable90 const u32 MAX_SQUARES_NUM = MAX_TRIANGLES_NUM / 2;97 const u32 MAX_TRIANGLE_VERTICES_NUM = MAX_TRIANGLES_NUM * 3;104 const u32 MAX_INDICES_NUM = MAX_TRIANGLES_NUM * 3;
57 const u32 MAX_TEXT_LENGTH = MAX_TRIANGLES_NUM / 2;
53 virtual void InitializeTriangles(const u32 maxTrianglesNum = demo::MAX_TRIANGLES_NUM);
76 void InitializeTriangles(const u32 maxTrianglesNum = demo::MAX_TRIANGLES_NUM);
30 m_MaxTrianglesNum(demo::MAX_TRIANGLES_NUM), m_TotalTrianglesNum(0), in GraphicsDrawing()