Searched refs:Label (Results 1 – 3 of 3) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/ |
| D | GuiLabel.cpp | 22 Label::Label(u32 id, s32 x, s32 y, u32 width, u32 height, const wchar_t* pText, void* pExtraData, f… in Label() function in scene::Label 39 Label::~Label() in ~Label() 44 void Label::OnPenDown() in OnPenDown() 50 void Label::OnPenUp(bool isIn) in OnPenUp() 56 void Label::OnPenSlide(bool isIn) in OnPenSlide() 62 void Label::OnPenTouch() in OnPenTouch() 67 void Label::OnDraw() in OnDraw()
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| D | TenKey.cpp | 43 scene::Label* CreateInputBox(u32 id, u16 x, const wchar_t* pText) in CreateInputBox() 46 scene::Label* pLabel = new scene::Label(id, x, 8, BOX_SIZE, 36, pText); in CreateInputBox() 57 scene::Label* CreateHyphen(u16 x) in CreateHyphen() 60 … scene::Label* pLabel = new scene::Label(scene::CONTROL_ID_UNUSED, x, 12, HYPHEN_SIZE, 30, L"-"); in CreateHyphen()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/scene/ |
| D | GuiLabel.h | 26 class Label : public ControlBase 40 …Label(u32 id, s32 x, s32 y, u32 width, u32 height, const wchar_t* pText = NULL, void* pExtraData =… 45 virtual ~Label();
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