Searched refs:LUT_TABLE_SIZE (Results 1 – 2 of 2) sorted by relevance
266 const u32 LUT_TABLE_SIZE = 512; in InitializeD0Lut() local267 const u32 LUT_TABLE_HALF_SIZE = LUT_TABLE_SIZE / 2; in InitializeD0Lut()268 GLfloat lutArray[LUT_TABLE_SIZE]; in InitializeD0Lut()269 for (u32 index = 0; index < LUT_TABLE_SIZE; index++) in InitializeD0Lut()293 glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, LUT_TABLE_SIZE, in InitializeD0Lut()
56 const u32 LUT_TABLE_SIZE = 512; variable57 const u32 LUT_TABLE_HALF_SIZE = LUT_TABLE_SIZE / 2;58 GLfloat s_LutArray[LUT_TABLE_SIZE];379 for (u32 index = 0; index < LUT_TABLE_SIZE; index++) in InitializeD0Lut()