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Searched refs:LUT_TABLE_SIZE (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/
Dgx_FragmentLightingSimple.cpp266 const u32 LUT_TABLE_SIZE = 512; in InitializeD0Lut() local
267 const u32 LUT_TABLE_HALF_SIZE = LUT_TABLE_SIZE / 2; in InitializeD0Lut()
268 GLfloat lutArray[LUT_TABLE_SIZE]; in InitializeD0Lut()
269 for (u32 index = 0; index < LUT_TABLE_SIZE; index++) in InitializeD0Lut()
293 glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, LUT_TABLE_SIZE, in InitializeD0Lut()
/CTR-SDK-4.2.7-SampleDemos/gx/Cmd/FragmentLightingSimpleCmd/
Dgx_FragmentLightingSimpleCmd.cpp56 const u32 LUT_TABLE_SIZE = 512; variable
57 const u32 LUT_TABLE_HALF_SIZE = LUT_TABLE_SIZE / 2;
58 GLfloat s_LutArray[LUT_TABLE_SIZE];
379 for (u32 index = 0; index < LUT_TABLE_SIZE; index++) in InitializeD0Lut()