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Searched refs:GetWorldAngle (Results 1 – 6 of 6) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/include/demo/RenderData/
Ddemo_TrianglesRenderData.h500 void GetWorldAngle(f32& worldAngleX, f32& worldAngleY, f32& worldAngleZ);
/CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/
Dgx_Draw3d.cpp265 body.GetWorldAngle(worldAngle[0], worldAngle[1], worldAngle[2]); in UpdateBody()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/
Dgx_CommandCacheSimple.cpp267 body.GetWorldAngle(worldAngle[0], worldAngle[1], worldAngle[2]); in UpdateBody()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/
Dgx_RenderToTexture.cpp454 body.GetWorldAngle(worldAngle[0], worldAngle[1], worldAngle[2]); in UpdateBody()
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/
Ddemo_TrianglesRenderData.cpp751 void TrianglesRenderData::GetWorldAngle(f32& worldAngleX, f32& worldAngleY, f32& worldAngleZ) in GetWorldAngle() function in demo::TrianglesRenderData
/CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/
Dgx_FragmentLightingSimple.cpp538 body.GetWorldAngle(worldAngle[0], worldAngle[1], worldAngle[2]); in UpdateBody()