Searched refs:GetWorldAngle (Results 1 – 6 of 6) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/RenderData/ |
| D | demo_TrianglesRenderData.h | 500 void GetWorldAngle(f32& worldAngleX, f32& worldAngleY, f32& worldAngleZ);
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 265 body.GetWorldAngle(worldAngle[0], worldAngle[1], worldAngle[2]); in UpdateBody()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 267 body.GetWorldAngle(worldAngle[0], worldAngle[1], worldAngle[2]); in UpdateBody()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/ |
| D | gx_RenderToTexture.cpp | 454 body.GetWorldAngle(worldAngle[0], worldAngle[1], worldAngle[2]); in UpdateBody()
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/ |
| D | demo_TrianglesRenderData.cpp | 751 void TrianglesRenderData::GetWorldAngle(f32& worldAngleX, f32& worldAngleY, f32& worldAngleZ) in GetWorldAngle() function in demo::TrianglesRenderData
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/ |
| D | gx_FragmentLightingSimple.cpp | 538 body.GetWorldAngle(worldAngle[0], worldAngle[1], worldAngle[2]); in UpdateBody()
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