Searched refs:GetRenderBufferObjectId (Results 1 – 4 of 4) sorted by relevance
75 … virtual GLuint GetRenderBufferObjectId(const GLenum targetDisplay, const GLenum renderBufferType);
262 …GLuint RenderSystem::GetRenderBufferObjectId(const GLenum targetDisplay, const GLenum renderBuffer… in GetRenderBufferObjectId() function in demo::RenderSystem
81 …GLuint depthStencilBufferId = s_RenderSystem.GetRenderBufferObjectId(NN_GX_DISPLAY0, GL_DEPTH_STEN… in Initialize()
97 …GLuint depthStencilBufferId = s_RenderSystem.GetRenderBufferObjectId(NN_GX_DISPLAY0, GL_DEPTH_STEN… in Initialize()