Searched refs:GetNormalizedDeviceCoordinateX (Results 1 – 2 of 2) sorted by relevance
91 … normalizedDeviceCoordinateX = GetNormalizedDeviceCoordinateX(m_WindowWidth - windowCoordinateY); in GetNormalizedDeviceCoordinateXY()95 f32 RenderData::GetNormalizedDeviceCoordinateX(const f32 windowCoordinateY) in GetNormalizedDeviceCoordinateX() function in demo::RenderData
122 virtual f32 GetNormalizedDeviceCoordinateX(const f32 windowCoordinateY);