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Searched refs:GetId (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DGuiControlManager.cpp44 if (pControl->GetId() != CONTROL_ID_UNUSED) in Add()
49 NN_ASSERT((*it)->GetId() != pControl->GetId()); in Add()
81 if ((*it)->GetId() == id) in FindBy()
113 if ((*it)->GetId() == CONTROL_ID_UNUSED) in Update()
140 m_activeId = (*it)->GetId(); in Update()
148 if (prevTouch && nowTouch && m_activeId == (*it)->GetId()) in Update()
166 if (m_activeId == (*it)->GetId()) in Update()
DTenKey.cpp248 u16 controlId = pControl->GetId(); in MyControlEventCallback()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DGuiControlBase.h66 u32 GetId() const in GetId() function