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Searched refs:FindTextureArrayIndex (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_RenderSystemDrawing.cpp297 return FindTextureArrayIndex(textureId, arrayIndex); in HasTexture()
319 if (! FindTextureArrayIndex(emptyTextureId, textureArrayIndex) ) in GenerateTexture()
359 if ( FindTextureArrayIndex(textureId, textureArrayIndex) ) in DeleteTexture()
374 bool RenderSystemDrawing::FindTextureArrayIndex(const GLuint textureId, u32& arrayIndex) in FindTextureArrayIndex() function in demo::RenderSystemDrawing
450 if ( ( textureId == 0 ) || (! FindTextureArrayIndex(textureId, textureArrayIndex) ) ) in FillTexturedTriangle()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/
Ddemo_RenderSystemDrawing.h302 virtual bool FindTextureArrayIndex(const GLuint textureId,