Searched refs:FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA (Results 1 – 14 of 14) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/ShaderProgram/ |
| D | demo_ColorFillProgram.cpp | 135 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in Use()
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| D | demo_DecalTextureProgram.cpp | 141 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in Use()
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| D | demo_ProgramObject.cpp | 132 m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA] = in InitializeUniforms()
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| D | demo_FontProgram.cpp | 178 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in Use()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Utility/ |
| D | demo_Utility.h | 184 FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA, enumerator
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/ |
| D | demo_Utility.cpp | 261 s_UniformLocations[FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA] = in InitializeUniforms()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/ |
| D | gx_RenderToTexture.cpp | 339 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in UseShaderParticle() 424 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in UseShaderTexture()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 247 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in UseShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 252 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in UseShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/ |
| D | gx_CommandCacheVSUniformFrame.cpp | 323 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in UseShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/ |
| D | gx_CommandCacheVSUniformModel.cpp | 336 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in SetFragmentUniforms()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/ |
| D | gx_FragmentLightingSimple.cpp | 523 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in UseShader() 572 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in SetLightUniform()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/ |
| D | gx_CommandListDouble.cpp | 543 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in UseShader()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/ |
| D | gx_VertexBuffer.cpp | 829 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_TEXENV2_COMBINE_ALPHA], in UseShader()
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