Home
last modified time | relevance | path

Searched refs:FRAGMENT_UNIFORM_LIGHT_ENV_CONFIG (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Utility/
Ddemo_Utility.h101 FRAGMENT_UNIFORM_LIGHT_ENV_CONFIG, enumerator
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/
Ddemo_Utility.cpp91 s_UniformLocations[FRAGMENT_UNIFORM_LIGHT_ENV_CONFIG] = in InitializeUniforms()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/
Dgx_FragmentLightingSimple.cpp407 …glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_LIGHT_ENV_CONFIG], GL_LIGHT_ENV_LAYER_… in UseShader()