Searched refs:FRAGMENT_UNIFORM_LIGHT_ENV_CONFIG (Results 1 – 3 of 3) sorted by relevance
101 FRAGMENT_UNIFORM_LIGHT_ENV_CONFIG, enumerator
91 s_UniformLocations[FRAGMENT_UNIFORM_LIGHT_ENV_CONFIG] = in InitializeUniforms()
407 …glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_LIGHT_ENV_CONFIG], GL_LIGHT_ENV_LAYER_… in UseShader()