Searched refs:FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_SPECULAR1 (Results 1 – 3 of 3) sorted by relevance
150 FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_SPECULAR1, enumerator
195 s_UniformLocations[FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_SPECULAR1] = in InitializeUniforms()
490 …glUniform4fv(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_SPECULAR1], 1,… in UseShader()