Searched refs:FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_POSITION (Results 1 – 3 of 3) sorted by relevance
151 FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_POSITION, enumerator
197 s_UniformLocations[FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_POSITION] = in InitializeUniforms()
498 …glUniform4f(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_POSITION], … in UseShader()