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Searched refs:FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_POSITION (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Utility/
Ddemo_Utility.h151 FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_POSITION, enumerator
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/
Ddemo_Utility.cpp197 s_UniformLocations[FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_POSITION] = in InitializeUniforms()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/
Dgx_FragmentLightingSimple.cpp498 …glUniform4f(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_POSITION], … in UseShader()