Searched refs:FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_ENABLED (Results 1 – 4 of 4) sorted by relevance
146 FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_ENABLED, enumerator
187 s_UniformLocations[FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_ENABLED] = in InitializeUniforms()
404 …glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_ENABLED], GL_FA… in UseShaderTexture()
486 …glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE3_ENABLED], GL_TR… in UseShader()