Searched refs:FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE2_POSITION (Results 1 – 3 of 3) sorted by relevance
141 FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE2_POSITION, enumerator
175 s_UniformLocations[FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE2_POSITION] = in InitializeUniforms()
477 …glUniform4f(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE2_POSITION], … in UseShader()