Searched refs:FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE2_ENABLED (Results 1 – 4 of 4) sorted by relevance
136 FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE2_ENABLED, enumerator
165 s_UniformLocations[FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE2_ENABLED] = in InitializeUniforms()
403 …glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE2_ENABLED], GL_FA… in UseShaderTexture()
465 …glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE2_ENABLED], GL_TR… in UseShader()