Searched refs:FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE1_SPECULAR0 (Results 1 – 3 of 3) sorted by relevance
129 FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE1_SPECULAR0, enumerator
149 s_UniformLocations[FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE1_SPECULAR0] = in InitializeUniforms()
447 …glUniform4fv(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE1_SPECULAR0], 1,… in UseShader()