Searched refs:FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE1_ENABLED (Results 1 – 4 of 4) sorted by relevance
126 FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE1_ENABLED, enumerator
143 s_UniformLocations[FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE1_ENABLED] = in InitializeUniforms()
402 …glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE1_ENABLED], GL_FA… in UseShaderTexture()
444 …glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_LIGHT_SOURCE1_ENABLED], GL_TR… in UseShader()