Searched refs:DeleteTexture (Results 1 – 7 of 7) sorted by relevance
162 bool flag = s_RenderSystem.DeleteTexture(s_BmpTexture0Id); in DeleteTexture0()209 bool flag = s_RenderSystem.DeleteTexture(s_BmpTexture1Id); in DeleteTexture1()
299 virtual bool DeleteTexture(const GLuint textureId);
289 mp_RenderSystem->DeleteTexture(textureId); in DrawFrame()
341 bool RenderSystemDrawing::DeleteTexture(const GLuint textureId) in DeleteTexture() function in demo::RenderSystemDrawing
167 NN_PANIC_IF_FALSE(renderSystem.DeleteTexture(s_TextureId)); in UpdateTexture()
1455 if (s_RenderSystem.DeleteTexture(s_TextureId)) in DeleteCameraTexture()
164 bool flag = pRenderSystem->DeleteTexture(*pIconTextureId); in DeleteIconTexture()