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Searched refs:DeleteTexture (Results 1 – 7 of 7) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/
Dgx_DrawTexture2d.cpp162 bool flag = s_RenderSystem.DeleteTexture(s_BmpTexture0Id); in DeleteTexture0()
209 bool flag = s_RenderSystem.DeleteTexture(s_BmpTexture1Id); in DeleteTexture1()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/
Ddemo_RenderSystemDrawing.h299 virtual bool DeleteTexture(const GLuint textureId);
/CTR-SDK-4.2.7-SampleDemos/demo1/
Dcamera.cpp289 mp_RenderSystem->DeleteTexture(textureId); in DrawFrame()
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_RenderSystemDrawing.cpp341 bool RenderSystemDrawing::DeleteTexture(const GLuint textureId) in DeleteTexture() function in demo::RenderSystemDrawing
/CTR-SDK-4.2.7-SampleDemos/fs/Streaming/
DFsSampleStreamingFrame.cpp167 NN_PANIC_IF_FALSE(renderSystem.DeleteTexture(s_TextureId)); in UpdateTexture()
/CTR-SDK-4.2.7-SampleDemos/camera/Simple/
DSimple.cpp1455 if (s_RenderSystem.DeleteTexture(s_TextureId)) in DeleteCameraTexture()
/CTR-SDK-4.2.7-SampleDemos/dlp/FakeClient/
DFakeClient.cpp164 bool flag = pRenderSystem->DeleteTexture(*pIconTextureId); in DeleteIconTexture()