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Searched refs:DECAL_TEXTURE_SHADER (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/ShaderProgram/
Ddemo_ShaderManager.cpp100 shaderType = DECAL_TEXTURE_SHADER; in InitializeBasicShader()
142 …== COLOR_FILL_SHADER ) || ( shaderType == FONT_SHADER ) || ( shaderType == DECAL_TEXTURE_SHADER ) ) in GetShaderProgram()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/ShaderProgram/
Ddemo_ShaderManager.h53 DECAL_TEXTURE_SHADER = 2, //!< decal texture shader enumerator
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_RenderSystemDrawing.cpp76 …ibutes = m_GraphicsDrawing.m_ShaderManager.GetVertexAttributes(demo::DECAL_TEXTURE_SHADER); in InitializeTexturedTriangles()
529 … shaderProgramPtr = m_GraphicsDrawing.m_ShaderManager.GetShaderProgram(demo::DECAL_TEXTURE_SHADER); in FlushTexturedPrimitives()