Searched refs:CONTROL_STATE_DISABLED (Results 1 – 5 of 5) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/ |
| D | GuiLabel.cpp | 31 m_textColors[CONTROL_STATE_DISABLED] = nn::util::Color8( 32, 32, 32, 255); in Label() 35 m_borderColors[CONTROL_STATE_DISABLED] = nn::util::Color8(0, 0, 0, 0); in Label()
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| D | GuiButton.cpp | 31 m_borderColors[CONTROL_STATE_DISABLED] = nn::util::Color8( 32, 32, 32, 255); in Button() 36 m_textColors[CONTROL_STATE_DISABLED] = nn::util::Color8( 32, 32, 32, 255); in Button()
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| D | TenKey.cpp | 210 m_controlManager.FindBy(CONTROL_ID_OK)->SetState(scene::CONTROL_STATE_DISABLED); in Reset() 278 … pTenKey->m_controlManager.FindBy(CONTROL_ID_OK)->SetState(scene::CONTROL_STATE_DISABLED); in MyControlEventCallback()
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| D | GuiControlManager.cpp | 128 if (nowState == CONTROL_STATE_DISABLED || nowState == CONTROL_STATE_HIDE) in Update()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/scene/ |
| D | GuiTypes.h | 45 CONTROL_STATE_DISABLED, // enumerator
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