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Searched refs:CONTROL_ID_UNUSED (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DGuiControlManager.cpp28 m_activeId = CONTROL_ID_UNUSED; in ControlManager()
44 if (pControl->GetId() != CONTROL_ID_UNUSED) in Add()
74 if (id == CONTROL_ID_UNUSED) in FindBy()
113 if ((*it)->GetId() == CONTROL_ID_UNUSED) in Update()
137 if (!prevTouch && nowTouch && m_activeId == CONTROL_ID_UNUSED) in Update()
201 m_activeId = CONTROL_ID_UNUSED; in Update()
DTenKey.cpp60 … scene::Label* pLabel = new scene::Label(scene::CONTROL_ID_UNUSED, x, 12, HYPHEN_SIZE, 30, L"-"); in CreateHyphen()
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DGuiTypes.h26 static const u32 CONTROL_ID_UNUSED = 0xFFFFFFFF; variable