Searched refs:BASIC_SHADER_BINARY_SHADER_NUM (Results 1 – 2 of 2) sorted by relevance
72 for (u32 shaderProgramIndex = 0; shaderProgramIndex < BASIC_SHADER_BINARY_SHADER_NUM; in InitializeBasicShader()79 …glShaderBinary(BASIC_SHADER_BINARY_SHADER_NUM, &m_ShaderProgramIdArray[BASIC_SHADER_BINARY_INDEX][… in InitializeBasicShader()
54 BASIC_SHADER_BINARY_SHADER_NUM = 3 //!< total number of basic shaders enumerator