Searched refs:Append (Results 1 – 6 of 6) sorted by relevance
198 menu.Append( &itemEnableSoftReset ); in InitMenu()199 menu.Append( &itemEnableHomeButton ); in InitMenu()201 menu.Append( &itemSecStart ); in InitMenu()202 menu.Append( &itemSecEnd ); in InitMenu()203 menu.Append( &itemImageKind ); in InitMenu()204 menu.Append( &itemScreenShotType ); in InitMenu()205 menu.Append( &itemFaceType ); in InitMenu()206 menu.Append( &itemMinFaceNum ); in InitMenu()207 menu.Append( &itemMaxFaceNum ); in InitMenu()208 menu.Append( &itemTitleId ); in InitMenu()[all …]
41 void Append( ItemBase* pItem ) in Append() function
129 void Append(void);
301 void CommandCache::Append(void) in Append() function in demo::CommandCache
419 s_CommandCache.Append(); in DrawDisplay0CommandCache()
434 s_CommandCacheArray[modelIndex].Append(); in DrawDisplay0CommandCache()