Searched refs:Add (Results 1 – 6 of 6) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/ |
| D | TenKey.cpp | 109 m_controlManager.Add(new scene::Button(CONTROL_ID_BACK, 258, 58, 60, 30, backIcon)); in Initialize() 110 m_controlManager.Add(new scene::Button(CONTROL_ID_CLEAR, 2, 58, 60, 30, L"CLR")); in Initialize() 111 m_controlManager.Add(new scene::Button(1, 66, 58, 60, 30, L"1")); in Initialize() 112 m_controlManager.Add(new scene::Button(2, 130, 58, 60, 30, L"2")); in Initialize() 113 m_controlManager.Add(new scene::Button(3, 194, 58, 60, 30, L"3")); in Initialize() 114 m_controlManager.Add(new scene::Button(4, 66, 92, 60, 30, L"4")); in Initialize() 115 m_controlManager.Add(new scene::Button(5, 130, 92, 60, 30, L"5")); in Initialize() 116 m_controlManager.Add(new scene::Button(6, 194, 92, 60, 30, L"6")); in Initialize() 117 m_controlManager.Add(new scene::Button(7, 66, 126, 60, 30, L"7")); in Initialize() 118 m_controlManager.Add(new scene::Button(8, 130, 126, 60, 30, L"8")); in Initialize() [all …]
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| D | Util.cpp | 225 pManager->Add(new Button(id, 2, 208, 212, 30, pCaption)); in AddLButton() 231 pManager->Add(new Button(id, 218, 208, 100, 30, pCaption)); in AddRButton() 237 pManager->Add(new Button(idYes, 2, 208, 156, 30, pCaptionYes)); in AddYesNoButtons() 238 pManager->Add(new Button(idNo, 162, 208, 156, 30, pCaptionNo)); in AddYesNoButtons()
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| D | GuiControlManager.cpp | 40 void ControlManager::Add(ControlBase* pControl) in Add() function in scene::ControlManager
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| /CTR-SDK-4.2.7-SampleDemos/common/include/scene/ |
| D | GuiControlManager.h | 55 void Add(ControlBase* pControl);
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| /CTR-SDK-4.2.7-SampleDemos/demo2/shaders/ |
| D | VShader.vsh | 108 // Add the diffuse contribution.
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/shaders/ |
| D | VShader.vsh | 108 // Add the diffuse contribution.
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