Searched refs:ATTR_NUM_NORMAL (Results 1 – 2 of 2) sorted by relevance
28 const int ATTR_NUM_NORMAL = 3; // x, y, z variable
75 …glVertexAttribPointer(attrNum, detail::ATTR_NUM_NORMAL, GL_FLOAT, GL_FALSE, 0, GetBufferOffset(off… in Draw()