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Searched refs:ALIGNMENT_VERTEX (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/
Ddemo_MemoryManager.cpp25 …const int ALIGNMENT_VERTEX = 16; // Specify 16-byte aligned assuming the nngxAddBloc… variable
125 addrAlign = ALIGNMENT_VERTEX; in Allocate()
/CTR-SDK-4.2.7-SampleDemos/gx/Cmd/TriangleSimpleCmd/
DMemoryManager.cpp25 …const int ALIGNMENT_VERTEX = 4; // Take into account 4-byte alignment rules for GLf… variable
126 addrAlign = ALIGNMENT_VERTEX; in Allocate()
/CTR-SDK-4.2.7-SampleDemos/gx/Cmd/FragmentLightingSimpleCmd/
DMemoryManager.cpp28 …const int ALIGNMENT_VERTEX = 4; // Take into account 4-byte alignment rules for GLf… variable
129 addrAlign = ALIGNMENT_VERTEX; in Allocate()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/
DMemoryManager.cpp28 …const int ALIGNMENT_VERTEX = 4; // Take into account 4-byte alignment rules for GLf… variable
129 addrAlign = ALIGNMENT_VERTEX; in Allocate()