Searched refs:ALIGNMENT_SIZE (Results 1 – 1 of 1) sorted by relevance
122 const s32 ALIGNMENT_SIZE = 64; variable817 s_pYuvBuffer[i] = static_cast<u8*>(s_AppHeap.Allocate(s_YuvBufferSize, ALIGNMENT_SIZE)); in InitializeResource()828 s_pRgbBuffer = static_cast<u8*>(s_AppHeap.Allocate(s_RgbBufferSize, ALIGNMENT_SIZE)); in InitializeResource()