Searched refs:rotate (Results 1 – 6 of 6) sorted by relevance
| /CTR-SDK-4.2.5/sources/libraries/math/ |
| D | math_Transform.cpp | 43 NN_MATH_REPORT("Rotate <%f, %f>\n", rotate.x, rotate.y); in Report() 66 NN_MATH_REPORT("Rotate <%f, %f, %f>\n", rotate.x, rotate.y, rotate.z); in Report()
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| /CTR-SDK-4.2.5/include/nn/math/ |
| D | math_Transform.h | 33 VEC2 rotate; member 40 VEC3 rotate; member 54 rotate = t.rotate; in Transform2() 60 rotate = r; in Transform2() 81 rotate = t.rotate; in Transform3() 87 rotate = r; in Transform3() 102 pOut->rotate = VEC2(0.f, 0.f); in Transform2Identity() 112 pOut->rotate = VEC3(0.f, 0.f, 0.f); in Transform3Identity()
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| D | math_Matrix23.h | 405 self_type& SetupRotate(f32 rotate) in SetupRotate() argument 407 return *MTX23RotFIdx(this, NN_MATH_RAD_TO_FIDX(rotate)); in SetupRotate() 416 self_type& SetupRotate(const VEC2& center, f32 rotate) in SetupRotate() argument 418 return *MTX23RotCenterFIdx(this, ¢er, NN_MATH_RAD_TO_FIDX(rotate)); in SetupRotate()
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| D | math_Matrix34.h | 751 self_type& SetupRotateXyz(const VEC3& rotate) in SetupRotateXyz() argument 753 return *MTX34RotXYZRad(this, rotate.x, rotate.y, rotate.z); in SetupRotateXyz()
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| /CTR-SDK-4.2.5/include/nn/math/inline/ |
| D | math_Matrix44.ipp | 58 Arguments: pOut Pointer to the matrix to rotate
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| /CTR-SDK-4.2.5/include/nn/math/ARMv6/inline/ |
| D | math_Matrix44.ipp | 504 Arguments: pOut Pointer to the matrix to rotate
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