Searched refs:p32 (Results 1 – 2 of 2) sorted by relevance
194 bit32* p32 = reinterpret_cast<bit32*>(begin4); in GenerateRandomBytes() local197 while( p32 < pEnd ) in GenerateRandomBytes()199 *p32++ = GenerateRandomU32(); in GenerateRandomBytes()
160 bit32* p32 = reinterpret_cast<bit32*>(begin4); in GenerateRandomBytes() local163 while( p32 < pEnd ) in GenerateRandomBytes()165 *p32++ = GenerateRandomU32(); in GenerateRandomBytes()