Searched refs:object (Results 1 – 8 of 8) sorted by relevance
| /CTR-SDK-4.2.5/sources/libraries/fnd/detail/ |
| D | fnd_DetailList.cpp | 57 SetFirstObject(NNSFndList* list, void* object) in SetFirstObject() argument 62 NN_TASSERT_(object); in SetFirstObject() 64 link = OBJ_TO_LINK(list, object); in SetFirstObject() 68 list->headObject = object; in SetFirstObject() 69 list->tailObject = object; in SetFirstObject() 84 AppendListObject(NNSFndList* list, void* object) in AppendListObject() argument 87 NN_TASSERT_(object); in AppendListObject() 92 SetFirstObject(list, object); in AppendListObject() 96 NNSFndLink* link = OBJ_TO_LINK(list, object); in AppendListObject() 101 OBJ_TO_LINK(list, list->tailObject)->nextObject = object; in AppendListObject() [all …]
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| D | fnd_DetailList.h | 62 void* object); 66 void* object); 71 void* object); 75 void* object); 79 const void* object); 83 const void* object);
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| /CTR-SDK-4.2.5/include/nn/util/detail/ |
| D | util_InitializationTransaction.h | 27 #define NN_UTIL_DETAIL_REGISTER_INITIALIZATION_TRANSACTION(transaction, T, object, f) \ argument 34 …tail_initialtransaction_class_, __LINE__)(bool& transaction, T& object) : m_Object(object), m_Tran… 42 …ANSACTION_H_STRING_JOIN_(nn_util_detail_initialtransaction_object_, __LINE__) (transaction, object)
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| /CTR-SDK-4.2.5/build/omake/ |
| D | modulerules.om | 18 # The full path of the object file generated from .c/.cpp/.asm is stored. 20 # When generating additional object files together, When generating additional object files, use la… 43 # If TRUE, the generated object is maintained as a library
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| D | commondefs.funcs.om | 304 # Convert to the object file 305 # Return the path to the generated object file 389 # After converting to an object file, consolidate in an .a file 423 # Convert a file to an object file 424 # Return the path to the generated object file 444 # Convert a file to an object file 446 # Return the path to the generated object file
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| /CTR-SDK-4.2.5/include/nn/fslow/ |
| D | fslow_HandleTable.h | 126 const HandleValue& Register(const T& object) in Register() argument 129 m_Object = object; in Register() 176 const HandleValue& Register(const T& object) in Register() argument 180 return pEntry->Register(object); in Register()
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| /CTR-SDK-4.2.5/build/omake/platforms/CTR/ |
| D | CTR.commondefs.om | 128 # The full path of the vertex shader object file generated from .vsh is stored. 134 …# The path to the built vertex shader object file is stored as a relative path from resources/shad… 153 # Link the object generated with OMakefile to a built object
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| /CTR-SDK-4.2.5/tools/CommandLineTools/ctr_GxCommandAnalyzer/ |
| D | detail.csv | 793 0x6e,[10:0],Width of the render target object's glRenderbufferStorage widthglTexture2DImage2D,Sets … 795 0x6e,[21:12],Height of the render target object's glRenderbufferStorage heightglTexture2DImage2D,Se… 848 …r(pname=GL_TEXTURE_BORDER_COLOR) (Depends on the settings of the texture object bound to GL_TEXTUR… 850 … height, glCopyTexImage2D height (Depends on the settings of the texture object bound to GL_TEXTUR… 852 …2D width, glCopyTexImage2D width (Depends on the settings of the texture object bound to GL_TEXTUR… 854 …ter(pname=GL_TEXTURE_MAG_FILTER) (Depends on the settings of the texture object bound to GL_TEXTUR… 858 …ter(pname=GL_TEXTURE_MIN_FILTER) (Depends on the settings of the texture object bound to GL_TEXTUR… 862 … glCopyTexImage2D internalformat (Depends on the settings of the texture object bound to GL_TEXTUR… 866 0x83,[10:8],glTexParameter(pname=GL_TEXTURE_WRAP_T) (Depends on the settings of the texture object … 872 0x83,[14:12],glTexParameter(pname=GL_TEXTURE_WRAP_S) (Depends on the settings of the texture object… [all …]
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