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Searched refs:object (Results 1 – 8 of 8) sorted by relevance

/CTR-SDK-4.2.5/sources/libraries/fnd/detail/
Dfnd_DetailList.cpp57 SetFirstObject(NNSFndList* list, void* object) in SetFirstObject() argument
62 NN_TASSERT_(object); in SetFirstObject()
64 link = OBJ_TO_LINK(list, object); in SetFirstObject()
68 list->headObject = object; in SetFirstObject()
69 list->tailObject = object; in SetFirstObject()
84 AppendListObject(NNSFndList* list, void* object) in AppendListObject() argument
87 NN_TASSERT_(object); in AppendListObject()
92 SetFirstObject(list, object); in AppendListObject()
96 NNSFndLink* link = OBJ_TO_LINK(list, object); in AppendListObject()
101 OBJ_TO_LINK(list, list->tailObject)->nextObject = object; in AppendListObject()
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Dfnd_DetailList.h62 void* object);
66 void* object);
71 void* object);
75 void* object);
79 const void* object);
83 const void* object);
/CTR-SDK-4.2.5/include/nn/util/detail/
Dutil_InitializationTransaction.h27 #define NN_UTIL_DETAIL_REGISTER_INITIALIZATION_TRANSACTION(transaction, T, object, f) \ argument
34 …tail_initialtransaction_class_, __LINE__)(bool& transaction, T& object) : m_Object(object), m_Tran…
42 …ANSACTION_H_STRING_JOIN_(nn_util_detail_initialtransaction_object_, __LINE__) (transaction, object)
/CTR-SDK-4.2.5/build/omake/
Dmodulerules.om18 # The full path of the object file generated from .c/.cpp/.asm is stored.
20 # When generating additional object files together, When generating additional object files, use la…
43 # If TRUE, the generated object is maintained as a library
Dcommondefs.funcs.om304 # Convert to the object file
305 # Return the path to the generated object file
389 # After converting to an object file, consolidate in an .a file
423 # Convert a file to an object file
424 # Return the path to the generated object file
444 # Convert a file to an object file
446 # Return the path to the generated object file
/CTR-SDK-4.2.5/include/nn/fslow/
Dfslow_HandleTable.h126 const HandleValue& Register(const T& object) in Register() argument
129 m_Object = object; in Register()
176 const HandleValue& Register(const T& object) in Register() argument
180 return pEntry->Register(object); in Register()
/CTR-SDK-4.2.5/build/omake/platforms/CTR/
DCTR.commondefs.om128 # The full path of the vertex shader object file generated from .vsh is stored.
134 …# The path to the built vertex shader object file is stored as a relative path from resources/shad…
153 # Link the object generated with OMakefile to a built object
/CTR-SDK-4.2.5/tools/CommandLineTools/ctr_GxCommandAnalyzer/
Ddetail.csv793 0x6e,[10:0],Width of the render target object's glRenderbufferStorage widthglTexture2DImage2D,Sets …
795 0x6e,[21:12],Height of the render target object's glRenderbufferStorage heightglTexture2DImage2D,Se…
848 …r(pname=GL_TEXTURE_BORDER_COLOR) (Depends on the settings of the texture object bound to GL_TEXTUR…
850 … height, glCopyTexImage2D height (Depends on the settings of the texture object bound to GL_TEXTUR…
852 …2D width, glCopyTexImage2D width (Depends on the settings of the texture object bound to GL_TEXTUR…
854 …ter(pname=GL_TEXTURE_MAG_FILTER) (Depends on the settings of the texture object bound to GL_TEXTUR…
858 …ter(pname=GL_TEXTURE_MIN_FILTER) (Depends on the settings of the texture object bound to GL_TEXTUR…
862 … glCopyTexImage2D internalformat (Depends on the settings of the texture object bound to GL_TEXTUR…
866 0x83,[10:8],glTexParameter(pname=GL_TEXTURE_WRAP_T) (Depends on the settings of the texture object
872 0x83,[14:12],glTexParameter(pname=GL_TEXTURE_WRAP_S) (Depends on the settings of the texture object
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