Searched refs:m_SwizzleCount (Results 1 – 4 of 4) sorted by relevance
| /CTR-SDK-4.2.5/include/nn/gr/CTR/ |
| D | gr_Shader.h | 209 … return MakeLoadCommand_( command, PICA_REG_VS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeVtxSwizzleCommand() 224 … return MakeLoadCommand_( command, PICA_REG_GS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeGeoSwizzleCommand() 613 u32 m_SwizzleCount; variable
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| D | gr_ShaderLite.h | 210 … return MakeLoadCommand_( command, PICA_REG_VS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeVtxSwizzleCommand() 225 … return MakeLoadCommand_( command, PICA_REG_GS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeGeoSwizzleCommand() 647 u32 m_SwizzleCount; variable
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| /CTR-SDK-4.2.5/sources/libraries/gr/CTR/ |
| D | gr_ShaderLite.cpp | 29 m_SwizzleCount( 0 ), in ShaderLite() 67 m_SwizzleCount = *binary; in GetRequiredBufferSize() 68 NN_GR_ASSERT( m_SwizzleCount < SWIZZLE_PATTERN_MAX ); in GetRequiredBufferSize() 113 m_SwizzleCount = *binary; in SetupBinary() 114 NN_GR_ASSERT( m_SwizzleCount < SWIZZLE_PATTERN_MAX ); in SetupBinary() 121 for ( u32 i = 0; i < m_SwizzleCount; i++ ) in SetupBinary() 1234 size += m_SwizzleCount * sizeof(bit32); in CalculateBufferSize_() 1328 buf += m_SwizzleCount; in AssignBuffer_()
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| D | gr_Shader.cpp | 29 m_SwizzleCount( 0 ), in Shader() 81 m_SwizzleCount = *binary; in SetupBinary() 82 NN_GR_ASSERT( m_SwizzleCount < SWIZZLE_PATTERN_MAX ); in SetupBinary() 85 for ( s32 i = 0; i < m_SwizzleCount; i++ ) in SetupBinary()
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