Searched refs:m_Swizzle (Results 1 – 4 of 4) sorted by relevance
| /CTR-SDK-4.2.5/include/nn/gr/CTR/ |
| D | gr_Shader.h | 209 … return MakeLoadCommand_( command, PICA_REG_VS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeVtxSwizzleCommand() 224 … return MakeLoadCommand_( command, PICA_REG_GS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeGeoSwizzleCommand() 608 bit32 m_Swizzle[ SWIZZLE_PATTERN_MAX ]; variable
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| D | gr_ShaderLite.h | 210 … return MakeLoadCommand_( command, PICA_REG_VS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeVtxSwizzleCommand() 225 … return MakeLoadCommand_( command, PICA_REG_GS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeGeoSwizzleCommand() 642 bit32* m_Swizzle; variable
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| /CTR-SDK-4.2.5/sources/libraries/gr/CTR/ |
| D | gr_ShaderLite.cpp | 123 m_Swizzle[ i ] = swizzle[ i * 2 ] ; in SetupBinary() 1327 m_Swizzle = buf; in AssignBuffer_()
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| D | gr_Shader.cpp | 87 m_Swizzle[ i ] = swizzle[ i * 2 ] ; in SetupBinary()
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