Searched refs:m_Proctex4 (Results 1 – 1 of 1) sorted by relevance
62 u32 m_Proctex4; // 0xac variable2099 internal::g_proceduralTexture.m_Proctex4 &= ~(0xff << 19); in SetTexBias()2100 internal::g_proceduralTexture.m_Proctex4 |= ((v>>8) & 0xff) << 19 ; in SetTexBias()2108 internal::g_proceduralTexture.m_Proctex4 &= ~0x7; in SetMinFilter()2109 internal::g_proceduralTexture.m_Proctex4 |= minFilter & 0x7; in SetMinFilter()2115 internal::g_proceduralTexture.m_Proctex4 &= ~(0xff << 11); in SetTexWidth()2116 internal::g_proceduralTexture.m_Proctex4 |= texWidth << 11; in SetTexWidth()