Searched refs:geo_shader_index (Results 1 – 4 of 4) sorted by relevance
| /CTR-SDK-4.2.5/sources/libraries/gr/CTR/ |
| D | gr_Shader.cpp | 41 …r::SetupBinary( const void* shader_binary, const s32 vtx_shader_index, const s32 geo_shader_index ) in SetupBinary() argument 93 SetShaderIndex( vtx_shader_index, geo_shader_index ); in SetupBinary() 103 void Shader::SetShaderIndex( const s32 vtx_shader_index, const s32 geo_shader_index ) in SetShaderIndex() argument 108 CheckGeoShaderIndex_( geo_shader_index ); in SetShaderIndex() 111 m_GeoShaderIndex = geo_shader_index; in SetShaderIndex() 382 void Shader::CheckGeoShaderIndex_( const s32 geo_shader_index ) in CheckGeoShaderIndex_() argument 384 NN_UNUSED_VAR( geo_shader_index ); in CheckGeoShaderIndex_() 390 if ( geo_shader_index > - 1 ) in CheckGeoShaderIndex_() 392 NN_GR_ASSERT( m_ExeImageInfo[ geo_shader_index ]->isGeoShader ); in CheckGeoShaderIndex_() 465 const s32 geo_shader_index ) in MakeOutAttrCommand_() argument [all …]
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| D | gr_ShaderLite.cpp | 73 …y( const void* shader_binary, const s32 vtx_shader_index, const s32 geo_shader_index, bit32* buffe… in SetupBinary() argument 131 SetShaderIndex( vtx_shader_index, geo_shader_index ); in SetupBinary() 142 … void ShaderLite::SetShaderIndex( const s32 vtx_shader_index, const s32 geo_shader_index ) in SetShaderIndex() argument 147 CheckGeoShaderIndex_( geo_shader_index ); in SetShaderIndex() 150 m_GeoShaderIndex = geo_shader_index; in SetShaderIndex() 445 void ShaderLite::CheckGeoShaderIndex_( const s32 geo_shader_index ) in CheckGeoShaderIndex_() argument 447 NN_UNUSED_VAR( geo_shader_index ); in CheckGeoShaderIndex_() 453 if ( geo_shader_index > - 1 ) in CheckGeoShaderIndex_() 455 NN_GR_ASSERT( m_ExeImageInfo[ geo_shader_index ]->isGeoShader ); in CheckGeoShaderIndex_() 528 const s32 geo_shader_index ) in MakeOutAttrCommand_() argument [all …]
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| /CTR-SDK-4.2.5/include/nn/gr/CTR/ |
| D | gr_Shader.h | 52 …d SetupBinary( const void* shader_binary, const s32 vtx_shader_index, const s32 geo_shader_index ); 66 void SetShaderIndex( const s32 vtx_shader_index, const s32 geo_shader_index ); 449 void CheckGeoShaderIndex_( const s32 geo_shader_index ); 495 …t32* MakeOutAttrCommand_( bit32* command, const s32 vtx_shader_index, const s32 geo_shader_index );
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| D | gr_ShaderLite.h | 53 …y( const void* shader_binary, const s32 vtx_shader_index, const s32 geo_shader_index, bit32* buffe… 67 void SetShaderIndex( const s32 vtx_shader_index, const s32 geo_shader_index ); 459 void CheckGeoShaderIndex_( const s32 geo_shader_index ); 524 …t32* MakeOutAttrCommand_( bit32* command, const s32 vtx_shader_index, const s32 geo_shader_index );
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