Searched refs:depthRangeNear (Results 1 – 3 of 3) sorted by relevance
321 *command++ = Float32ToFloat24( depthRangeNear - depthRangeFar ); in MakeCommand()329 …depthRangeNear - (depthRangeNear - depthRangeFar) * polygonOffsetUnit * 128.0f / f32( (1 << depthR… in MakeCommand()330 depthRangeNear; in MakeCommand()596 depthRangeNear ( 0.0f ), in WBuffer()
603 f32 depthRangeNear; variable
830 …static void SetDepthRangeMode(DepthBufferType type, f32 depthRangeNear, f32 depthRangeFar, s32 off…