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Searched refs:binary (Results 1 – 5 of 5) sorted by relevance

/CTR-SDK-4.2.5/sources/libraries/gr/CTR/
Dgr_ShaderLite.cpp39 const bit32* binary = reinterpret_cast< const bit32* >( shader_binary ); in GetRequiredBufferSize() local
40 NN_GR_ASSERT( binary != NULL ); in GetRequiredBufferSize()
42 NN_GR_ASSERT( *binary == 0x424C5644 ); // DVLB in GetRequiredBufferSize()
43 ++binary; in GetRequiredBufferSize()
45 NN_GR_ASSERT( *binary < EXE_IMAGE_MAX ); in GetRequiredBufferSize()
48 m_ExeImageInfoNum = *binary; in GetRequiredBufferSize()
49 ++binary; in GetRequiredBufferSize()
55 reinterpret_cast< const ExeImageInfo* >( (u8*)shader_binary + *binary ); in GetRequiredBufferSize()
57 ++binary; in GetRequiredBufferSize()
60 NN_GR_ASSERT( *binary == 0x504C5644 ); // DVLP in GetRequiredBufferSize()
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Dgr_Shader.cpp43 const bit32* binary = reinterpret_cast< const bit32* >( shader_binary ); in SetupBinary() local
44 NN_GR_ASSERT( binary != NULL ); in SetupBinary()
46 NN_GR_ASSERT( *binary == 0x424C5644 ); // DVLB in SetupBinary()
47 ++binary; in SetupBinary()
49 NN_GR_ASSERT( *binary < EXE_IMAGE_MAX ); in SetupBinary()
52 m_ExeImageInfoNum = *binary; in SetupBinary()
53 ++binary; in SetupBinary()
62 reinterpret_cast< const ExeImageInfo* >( (u8*)shader_binary + *binary ); in SetupBinary()
64 ++binary; in SetupBinary()
67 const bit32* package_info = binary; in SetupBinary()
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/CTR-SDK-4.2.5/build/omake/platforms/CTR/
DCTR.commondefs.om146 # If the shader binary name is not specified, use the default
151 # Check whether the shader binary name was explicitly made a blank
154 # Also copy the binary to under ROMFS_ROOT as necessary
DCTR.commondefs.gl.om132 # When SHBIN_INSTALL_ROOT is defined, copy binary under SHBIN_INSTALL_ROOT
156 # Always return the binary generated in objects
/CTR-SDK-4.2.5/include/gles2/
Dgl2.h603 …aderBinary (GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length);