Searched refs:NN_GR_ASSERT (Results 1 – 10 of 10) sorted by relevance
40 NN_GR_ASSERT( binary != NULL ); in GetRequiredBufferSize()42 NN_GR_ASSERT( *binary == 0x424C5644 ); // DVLB in GetRequiredBufferSize()45 NN_GR_ASSERT( *binary < EXE_IMAGE_MAX ); in GetRequiredBufferSize()56 NN_GR_ASSERT( m_ExeImageInfo[ i ]->signature == 0x454c5644 ); // DVLP in GetRequiredBufferSize()60 NN_GR_ASSERT( *binary == 0x504C5644 ); // DVLP in GetRequiredBufferSize()68 NN_GR_ASSERT( m_SwizzleCount < SWIZZLE_PATTERN_MAX ); in GetRequiredBufferSize()76 NN_GR_ASSERT( binary != NULL ); in SetupBinary()78 NN_GR_ASSERT( *binary == 0x424C5644 ); // DVLB in SetupBinary()81 NN_GR_ASSERT( *binary < EXE_IMAGE_MAX ); in SetupBinary()95 NN_GR_ASSERT( m_ExeImageInfo[ i ]->signature == 0x454c5644 ); // DVLP in SetupBinary()[all …]
44 NN_GR_ASSERT( binary != NULL ); in SetupBinary()46 NN_GR_ASSERT( *binary == 0x424C5644 ); // DVLB in SetupBinary()49 NN_GR_ASSERT( *binary < EXE_IMAGE_MAX ); in SetupBinary()63 NN_GR_ASSERT( m_ExeImageInfo[ i ]->signature == 0x454c5644 ); // DVLP in SetupBinary()68 NN_GR_ASSERT( *binary == 0x504C5644 ); // DVLP in SetupBinary()82 NN_GR_ASSERT( m_SwizzleCount < SWIZZLE_PATTERN_MAX ); in SetupBinary()133 … NN_GR_ASSERT( m_CmdCacheConstNumArray[ shader_index ] <= CONST_REG_COMMAND_MAX ); in MakeShaderConstCommandCache_()258 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in MakeVtxProgramCommand()298 NN_GR_ASSERT( ( 0 <= shader_index ) && in MakeGeoProgramCommand()374 NN_GR_ASSERT( ( 0 <= vtx_shader_index ) && ( vtx_shader_index < GetShaderNum() ) ); in CheckVtxShaderIndex_()[all …]
85 NN_GR_ASSERT( bind_reg < VERTEX_ATTRIBUTE_MAX ); in EnableAttrAsArray()100 NN_GR_ASSERT( array != NULL ); in EnableAttrAsArray()126 NN_GR_ASSERT( bind_reg < VERTEX_ATTRIBUTE_MAX ); in EnableAttrAsConst()158 NN_GR_ASSERT( array != NULL ); in EnableInterleavedArray()185 NN_GR_ASSERT( bind_reg < VERTEX_ATTRIBUTE_MAX ); in DisableAttr_()222 NN_GR_ASSERT( m_IsEnableReg[ bind_reg ] == false ); in DisableAttr_()
175 NN_GR_ASSERT( channel == CMD_BUF_CH0 || channel == CMD_BUF_CH1 ); in MakeChannelKickCommand()190 … NN_GR_ASSERT( (commandBufferPtr >> 3) % 2 == 0 && (commandBufferSize >> 3) % 2 == 0 ); in MakeChannel0SubroutineCommand()248 … NN_GR_ASSERT( (commandBufferPtr >> 3) % 2 == 0 && (commandBufferSize >> 3) % 2 == 0 ); in MakeChannel0JumpCommand()270 … NN_GR_ASSERT( (commandBufferPtr >> 3) % 2 == 0 && (commandBufferSize >> 3) % 2 == 0 ); in MakeChannel1JumpCommand()289 …NN_GR_ASSERT( type == POST_VERTEX_CACHE_ENTRY_TYPE_32 || type == POST_VERTEX_CACHE_ENTRY_TYPE_16 ); in MakePostVertexCacheEntryTypeCommand()
57 NN_GR_ASSERT( PICA_REG_TEX_ENV0 <= headRegister && in MakeCommand()
23 #define NN_GR_ASSERT NN_ASSERT macro
218 NN_GR_ASSERT( ( PICA_REG_TEX_ENV0 <= headRegister ) && in MakeConstantColorCommand()
268 … NN_GR_ASSERT( ( ! IsEnableGeoShader() ) || ( m_DrawMode == PICA_DATA_DRAW_GEOMETRY_PRIMITIVE ) ); in MakeOutAttrCommand()
269 … NN_GR_ASSERT( ( ! IsEnableGeoShader() ) || ( m_DrawMode == PICA_DATA_DRAW_GEOMETRY_PRIMITIVE ) ); in MakeOutAttrCommand()
269 NN_GR_ASSERT( num <= MAX_VS_F32_VEC4_NUM ); in MakeUniformCommandVS()392 NN_GR_ASSERT( num <= MAX_GS_F32_VEC4_NUM ); in MakeUniformCommandGS()