| /CTR-SDK-4.2.5/include/nn/gr/CTR/ |
| D | gr_RenderState.h | 112 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 234 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 488 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 555 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 726 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 771 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true ); 904 … static bit32* MakeDisableCommand( bit32* command, bool isClearFrameBufferCache = true );
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| D | gr_Fog.h | 107 static bit32* MakeDisableCommand( bit32* command ) in MakeDisableCommand() function
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| D | gr_Scissor.h | 89 static bit32* MakeDisableCommand( bit32* command, in MakeDisableCommand() function
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| D | gr_Texture.h | 440 static bit32* MakeDisableCommand( bit32* command, bool isAddDummyCommand = true );
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| D | gr_FragmentLight.h | 686 static bit32* MakeDisableCommand( bit32* command, bool isAddDummyCommand = true );
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| D | gr_Vertex.h | 241 static bit32* MakeDisableCommand( bit32* command ) in MakeDisableCommand() function
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| D | gr_Shader.h | 134 static bit32* MakeDisableCommand( bit32* command );
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| D | gr_ShaderLite.h | 135 static bit32* MakeDisableCommand( bit32* command );
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| /CTR-SDK-4.2.5/sources/libraries/gr/CTR/ |
| D | gr_RenderState.cpp | 51 … bit32* RenderState::Culling::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::Culling 89 command = Blend::MakeDisableCommand( command, false ); in MakeCommand() 97 … bit32* RenderState::Blend::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::Blend 217 … bit32* RenderState::AlphaTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::AlphaTest 248 …bit32* RenderState::StencilTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::StencilTest 281 … bit32* RenderState::DepthTest::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::DepthTest 447 … bit32* RenderState::FBAccess::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState::FBAccess 627 bit32* RenderState::MakeDisableCommand( bit32* command, bool isClearFrameBufferCache ) in MakeDisableCommand() function in nn::gr::CTR::RenderState 629 command = Culling::MakeDisableCommand( command, false ); in MakeDisableCommand() 630 command = Blend::MakeDisableCommand( command, false ); in MakeDisableCommand() [all …]
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| D | gr_Utility.cpp | 136 command = nn::gr::CTR::Shader::MakeDisableCommand( command ); in MakeDisableAllCommand() 139 command = nn::gr::CTR::Vertex::MakeDisableCommand( command ); in MakeDisableAllCommand() 142 command = nn::gr::CTR::Fog::MakeDisableCommand( command ); in MakeDisableAllCommand() 145 command = nn::gr::CTR::FragmentLight::MakeDisableCommand( command ); in MakeDisableAllCommand() 148 command = nn::gr::CTR::Texture::MakeDisableCommand( command ); in MakeDisableAllCommand() 162 command = nn::gr::CTR::RenderState::MakeDisableCommand( command ); in MakeDisableAllCommand()
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| D | gr_FragmentLight.cpp | 304 bit32* FragmentLight::MakeDisableCommand( bit32* command, bool isAddDummyCommand ) in MakeDisableCommand() function in nn::gr::CTR::FragmentLight
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| D | gr_Texture.cpp | 239 bit32* Texture::MakeDisableCommand( bit32* command, bool isAddDummyCommand ) in MakeDisableCommand() function in nn::gr::CTR::Texture
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| D | gr_Shader.cpp | 185 bit32* Shader::MakeDisableCommand( bit32* command ) in MakeDisableCommand() function in nn::gr::CTR::Shader
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| D | gr_ShaderLite.cpp | 248 bit32* ShaderLite::MakeDisableCommand( bit32* command ) in MakeDisableCommand() function in nn::gr::CTR::ShaderLite
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