Searched refs:GetLatestSequenceNumber (Results 1 – 3 of 3) sorted by relevance
116 u32 ReceiveBuffer::GetLatestSequenceNumber(void) const in GetLatestSequenceNumber() function in nn::rdt::CTR::ReceiveBuffer180 CU_ASSERT(w.GetLatestSequenceNumber()==SEQ_NUM); in Test()188 CU_ASSERT(w.GetLatestSequenceNumber()==SEQ_NUM+5); in Test()193 CU_ASSERT(w.GetLatestSequenceNumber()==SEQ_NUM+5); in Test()199 CU_ASSERT(w.GetLatestSequenceNumber()==SEQ_NUM+10); in Test()
195 if(seg.GetSeqNumber()==rBuf.GetLatestSequenceNumber()+1) in update()223 else if(seg.GetSeqNumber()==rBuf.GetLatestSequenceNumber()) in update()237 VERBOSE("SEQ number %d is expected.\n", rBuf.GetLatestSequenceNumber()+1); in update()288 if(seg.GetSeqNumber()==rBuf.GetLatestSequenceNumber()+1) in update()624 a.SetAckNumber(m_recvBuf.GetLatestSequenceNumber()+1); in putAckSegment()
87 u32 GetLatestSequenceNumber(void) const;