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Searched refs:Float32ToUnsignedFix24 (Results 1 – 5 of 5) sorted by relevance

/CTR-SDK-4.2.5/sources/libraries/gr/CTR/
Dgr_FrameBuffer.cpp240 Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequest()
252 clearDepth = Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequest()
347 Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequestRaw()
359 clearDepth = Float32ToUnsignedFix24( depthStencilBuffer.clearDepth ); in MakeClearRequestRaw()
Dgr_RenderState.cpp173 u32 zBiasFix24 = Float32ToUnsignedFix24( zBias ); in MakeTextureCommand()
/CTR-SDK-4.2.5/include/nn/gd/CTR/
Dgd_Utils.h302 static u32 Float32ToUnsignedFix24( f32 val );
625 NN_FORCE_INLINE u32 Utils::Float32ToUnsignedFix24( f32 val ) in Float32ToUnsignedFix24() function
Dgd_Texture.h2019 u32 bias = Utils::Float32ToUnsignedFix24(zBias); in SetShadowZBias()
/CTR-SDK-4.2.5/include/nn/gr/CTR/
Dgr_Utility.h556 inline u32 Float32ToUnsignedFix24( f32 val ) in Float32ToUnsignedFix24() function