Searched refs:A_SHIFT (Results 1 – 2 of 2) sorted by relevance
258 static const int A_SHIFT = (2 * U32_BITS - RESOLUTION) / 2; in GenerateRandomF64() local259 static const int B_SHIFT = (2 * U32_BITS - RESOLUTION) - A_SHIFT; in GenerateRandomF64()263 u32 a = (GenerateRandomU32() >> A_SHIFT); in GenerateRandomF64()
268 static const int A_SHIFT = (2 * U32_BITS - RESOLUTION) / 2; in GenerateRandomF64() local269 static const int B_SHIFT = (2 * U32_BITS - RESOLUTION) - A_SHIFT; in GenerateRandomF64()273 u32 a = (GenerateRandomU32() >> A_SHIFT); in GenerateRandomF64()