Searched refs:textureUnit (Results 1 – 1 of 1) sorted by relevance
861 static void SetShadowSelectorTexture(TextureStage::TextureUnitId textureUnit);872 static void SetBumpSelectorTexture(TextureStage::TextureUnitId textureUnit);1059 …_FORCE_INLINE void LightingStage::SetShadowSelectorTexture(TextureStage::TextureUnitId textureUnit) in SetShadowSelectorTexture() argument1062 internal::g_lightingStageSettings.m_ShadowSelectorTexture = textureUnit & 0x3; in SetShadowSelectorTexture()1150 NN_FORCE_INLINE void LightingStage::SetBumpSelectorTexture(TextureStage::TextureUnitId textureUnit) in SetBumpSelectorTexture() argument1153 internal::g_lightingStageSettings.m_BumpSelectorTexture = textureUnit & 0x3; in SetBumpSelectorTexture()