Searched refs:managedLocation (Results 1 – 1 of 1) sorted by relevance
169 …UniformLocation(u8 shaderType, u16 managedLocation, u8 registerLocation, u8 size, UniformType type) in UniformLocation() argument171 …m_Data = registerLocation | (size << 8) | ((managedLocation & 0x1FF) << 16) | ((type & 0xF) << 26)… in UniformLocation()