Searched refs:m_LoadingTexture (Results 1 – 1 of 1) sorted by relevance
138 void ResetLoadingTexture() { m_LoadingTexture = NULL; } in ResetLoadingTexture()146 const bool isChanged = m_LoadingTexture != pTexture; in SetLoadingTexture()147 m_LoadingTexture = pTexture; in SetLoadingTexture()167 const void* m_LoadingTexture; // variable