Searched refs:m_ExeImageInfoNum (Results 1 – 2 of 2) sorted by relevance
27 m_ExeImageInfoNum( 0 ), in Shader()52 m_ExeImageInfoNum = *binary; in SetupBinary()59 for ( s32 i = 0; i < m_ExeImageInfoNum; ++i ) in SetupBinary()125 for ( s32 shader_index = 0; shader_index < m_ExeImageInfoNum; shader_index++ ) in MakeShaderConstCommandCache_()258 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in MakeVtxProgramCommand()299 ( shader_index < m_ExeImageInfoNum ) ); in MakeGeoProgramCommand()415 ( shader_index < m_ExeImageInfoNum ) ); in MakeConstRgCommand_()477 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in MakeOutAttrCommand_()522 … NN_GR_ASSERT( 0 <= vtx_shader_index && vtx_shader_index < m_ExeImageInfoNum ); in MakeOutAttrCommand_()911 NN_GR_ASSERT( 0 <= shader_index && shader_index < m_ExeImageInfoNum ); in SearchBindSymbol()[all …]
350 return m_ExeImageInfoNum; in GetShaderNum()587 u8 m_ExeImageInfoNum; variable