Searched refs:m_ExeImageInfo (Results 1 – 2 of 2) sorted by relevance
61 m_ExeImageInfo[ i ] = in SetupBinary()63 NN_GR_ASSERT( m_ExeImageInfo[ i ]->signature == 0x454c5644 ); // DVLP in SetupBinary()260 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeVtxProgramCommand()301 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeGeoProgramCommand()377 NN_GR_ASSERT( ! m_ExeImageInfo[ vtx_shader_index ]->isGeoShader ); in CheckVtxShaderIndex_()392 NN_GR_ASSERT( m_ExeImageInfo[ geo_shader_index ]->isGeoShader ); in CheckGeoShaderIndex_()405 bool is_geometry_shader = m_ExeImageInfo[ shader_index ]->isGeoShader; in MakeConstRgCommand_()416 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeConstRgCommand_()506 const ExeImageInfo* exe_info = m_ExeImageInfo[ shader_index ]; in MakeOutAttrCommand_()523 const ExeImageInfo* vtx_exe_info = m_ExeImageInfo[ vtx_shader_index ]; in MakeOutAttrCommand_()[all …]
593 const ExeImageInfo* m_ExeImageInfo[ EXE_IMAGE_MAX ]; variable