Searched refs:m_CmdCacheConstNumArray (Results 1 – 2 of 2) sorted by relevance
238 m_CmdCacheConstNumArray[ m_VtxShaderIndex ] * sizeof( bit32 ) ); in MakeVtxConstRgCommand()239 return command + m_CmdCacheConstNumArray[ m_VtxShaderIndex ]; in MakeVtxConstRgCommand()253 … m_CmdCacheConstNumArray[ m_GeoShaderIndex ] * sizeof( bit32 ) ); in MakeGeoConstRgCommand()254 return command + m_CmdCacheConstNumArray[ m_GeoShaderIndex ]; in MakeGeoConstRgCommand()649 u32 m_CmdCacheConstNumArray[ EXE_IMAGE_MAX ]; variable
37 m_CmdCacheConstNumArray[ shader_index ] = 0; in Shader()128 m_CmdCacheConstNumArray[ shader_index ] = in MakeShaderConstCommandCache_()133 … NN_GR_ASSERT( m_CmdCacheConstNumArray[ shader_index ] <= CONST_REG_COMMAND_MAX ); in MakeShaderConstCommandCache_()