Searched refs:lutId (Results 1 – 1 of 1) sorted by relevance
909 static void SetLookUpTableAbsInput(LookUpTableId lutId, gdBool value);922 static void SetLookUpTableInputValue(LookUpTableId lutId, LookUpTableInputValue lutInputValue);935 …static void SetLookUpTableOutputScaling(LookUpTableId lutId, LookUpTableOutputScaleValue outputSca…1181 NN_FORCE_INLINE void LightingStage::SetLookUpTableAbsInput(LookUpTableId lutId, gdBool value) in SetLookUpTableAbsInput() argument1183 u32 bit = 1 << (lutId*4 + 1); in SetLookUpTableAbsInput()1190 NN_FORCE_INLINE void LightingStage::SetLookUpTableInputValue(LookUpTableId lutId, LookUpTableInputV… in SetLookUpTableInputValue() argument1193 internal::g_lightingStageSettings.m_RegLutInputValues &= ~(0x7 << (lutId<<2)); in SetLookUpTableInputValue()1194 internal::g_lightingStageSettings.m_RegLutInputValues |= lutInputV << (lutId<<2); in SetLookUpTableInputValue()1199 NN_FORCE_INLINE void LightingStage::SetLookUpTableOutputScaling(LookUpTableId lutId, LookUpTableOut… in SetLookUpTableOutputScaling() argument1202 internal::g_lightingStageSettings.m_RegLutOutputScale &= ~(0x7 << (lutId<<2)); in SetLookUpTableOutputScaling()[all …]