Searched refs:boolMap (Results 1 – 1 of 1) sorted by relevance
403 bit32* boolMap = &m_VtxShaderBoolMapUniform; in MakeConstRgCommand_() local410 boolMap = &m_GeoShaderBoolMapUniform; in MakeConstRgCommand_()439 *boolMap |= ( info.value[ 0 ] << info.index ) & ( 1 << info.index ); in MakeConstRgCommand_()